I am a regular player of LCN and still find it a mystery as to why after leveling I still only receive 50 stamina. Is there a valid reasoning for this? I would like to put forward the proposal to make this an increasing standard after every 500 or 1000 levels. After level 500 maybe go from 50 to 75, then upon passing level 1000 from 75 to 100. Is this a possibility or is there a genuine point that I am overlooking. 50 stamina for example @ level 2000+ is almost a pointless and seemingly unnoticeable token gesture. I hope to hear from you soon Regards David blairwitchseal SMEGGER.
although i dont play lcn, i give this a ten as it is the same in vc....a more reasonable number would be 500, ESPECIALLY at the higher levels...it takes me over 200k exp to level, what the hell is 50 stamina gonna do to help that? may as well give us nothing at all
i give this a 10 also getting 50 stam at level is ok if you level 20 but level 3000 its not any good at all
This Idea was shot down time and again for two reasons: First: Increasing the amount of stamina right now without awarding some retroactively will give newer players a large and unfair advantage. Second: Awarding stamina retroactively will give higher leveled player up to several 100k stamina. The #1 fb MW player would get about 460k Stam retroactively if it was awarded. And that's only if the stam is increased to 100 stam per level. Even more stam equals even bigger amounts of stamina that he would have to receive retroactively. On the other side, if the stam isn't awarded retroactively he'd have missed out on 460k stamina. Increasing Stamina per level is something that can't happen anymore, it would seriously upset the game. 1 Star
i could care less about the retro...let the newcomers and lowers have that advantage, most of em wouldnt know how to use it to their advantage anyways and we could use some more competition in the higher levels for the ones that do know and use it to level quicker...you arent tired of fighting the same 20 people yet?
I am not sure which site you play this game on, but as a Kong player I think this would work. The game is still in its infancy and forget about retrospect, the higher level players have just reached and/or are just reaching level 2000. I consider myself as a higher level player and it would not bother me in the slightest. I would not feel I had missed out on anything, as I am sure many of the other highers wouldn't. The Kong game needs more players still and something along these lines would boost player numbers and keep regular players interest. I would like to see this have some serious consideration.
“The consequences of today are determined by the actions of the past. To change your future, alter your decisions today.”
lol theres always haters here hating everything for any reason, whats wrong with haveing stam upped the higher level u get its silly to just get 50 to be honest
This is something that should have happened a long time ago. The problem how ever is that depending on the increase it could potentially be a huge advantage for some players and a huge disadvantage to others. With that said...I still think theres a way to implement an idea like this while minimizing the negative impacts. 1) The increase should have to be unlocked at a high level. 2) The initial increase should be moderate and slowly increase with either level or amount of stamina. Unfortunately the games are already geared towards slowing the leveling process in an effort to slow down the higher levels, just adding an increase across the board would be as unfair as it gets to long time players and high levels. Ide be all for it if it was implemented in such a way as to lessen the negative impact on Kanos most dedicated
10 from me there needs to be an increase and the way i sugested before was to increase it by the amount of stam you have so that way it is as fair as it can get.
We already have a daily stam boost, you can choose stam for the random boost, you can buy stam refils, and we get loyalty boosts. stam, energy, coins, what have you pretty regular lately, we level with calendars and killer calendars, what more do you want, Should I play the game for ya also lol You want it on Kong be my guest, just leave FB out of the equation.
I am well aware about what you are"" on about"" , and IMO it not something you need to go ""on about"", or as I would put it, need.
screw the balance, i want more than 50 effin stams when i level!! what the hell does 50 stams do for levels 1500 and on?? not a damn thing, theres no need to point out all the rewards and boosts we get, its not like we all dont know about them and nobodys asking for more of a boost or reward. all we want is what should be right and makes way more sense! for f**ks sake this helps EVERYONE, have you all gone mad??
i haven't lost my mind. i agree with you. "change is good but only good if for the right cause and knowing the outcome and consequences of your actions." saying that i think this is a good change considering that the only consequence is a few people complaining i want my stam that i have missed out on but that is most likely a very small portion of the whole game. most would be like oh well i missed of on some stam. but look at the bright side now every level i gain i actually have enough stam to do something. im probly not saying it right for what im trying to say but hopefully you catch my drift.
In addition to that, +1 stamina takes shorter time to increase as your level increases. This higher stamina refill rate as you go higher should make up for the small 50 stamina refill per level.
Ha ha ,so screw the balance , not gonna happen, a few people complain, I doubt that, an advantage for new players that the rest never had, Nope, the new players already have all the stuff that has been added since I started playing and that I had played without , so they are already ahead of the game , I voted 1 star, and if I could have voted again , NO star lol