I honestly see where your coming from with this and damn I gotta agree it's a little too lax on some points.
But the overall idea just isn't working.
Far as the farthest exp will drop,THAT should be increased a bit further.
Instead of half the level,should drop down to 2x the exp needed in the negatives.
Half is too easy to get back.
2x negative exp..that would be nice.
AKA if you need 100,000 exp to level,currently you can drop down to negative 50,000.
Once you've reached a certain level,it should drop down to negative 200,000.
That's just a random example to show what I'm getting at.
If THAT were a idea i'd give it a 10.
Last edited: Oct 20, 2012