[Other] Counter attacks

Discussion in 'Ideas' started by The Protector, Sep 27, 2012.

  1. The Protector

    The Protector Banned

    Well this seems to be an ongoing problem for a few players.

    It seems some players just hide behind counter attacks.



    This shouldn't be allowed to constantly happen as it's an obvious loophole.

    Why are players just able to counter without even attacking...it's a loophole.
     
  2. polishpimp

    polishpimp Well-Known Member

    LOL...this is an interesting thread considering its poster is the self proclaimed "counter bomber" (see signature).


    Counters are fine the way they are. They cost big bucks unless attacked heavily. They have been a long time strategy for many. Some players could care less if they eat counters all day....if they dont like eating them perhaps they shouldnt attack. What your suggesting would leave players basically defenseless. If anything....the number of counters should be increased in the games in which they are very limited( although i think they r fine where they are).


    So what if players hide behind them...players also hide behind bounties, bounty attacks, hidden guilds, high attack, high defense, powerful friends etc etc.....should we eliminate all them as well?
     
  3. The Protector

    The Protector Banned

    No one is saying get rid of them entirely.

    Just shouldn't be able to counter someone THAT many times.
     
  4. polishpimp

    polishpimp Well-Known Member


    So let me get this straight. A player gets 10 counters...a player should be able to attack those ten times and hit those counters and then get a free pass? ROFLMAO! Might as well just eliminate counters all together then and put in your ear plugs.....because as soon as u limit/restrict how many times you can counter ........the cries of "BULLY" will be coming from everywhere. Players that might normally stop attacking because of counters will be attacking even more.


    Once again.....very odd this coming from u who absolutely loves to counter....lol
     
  5. The Protector

    The Protector Banned

    You have to remember that in PC and ZS its 75 not 10.
     
  6. Eraser

    Eraser Member

    You should play ZS, and then talk about counterattacks...


    We have 75 available counter attacks and an attack limit of 41.
     
  7. gtbuddy

    gtbuddy New Member

    me i dont mind counter,o yes i do get angry sometimes some one counter me like crazy,but what can i say i do counter like crazy my self when i have too,pimp is right if they do remove counter lower lvl would get they butts handed to them
     
  8. Eraser

    Eraser Member

    I personally would be happy to see them go. Lower levels have a fight list, What are they worried about some higher level player attacking them a few times? that they are gonna die? psst. they made it where you can only kill them one time anyway, ambushing assures more deaths because you're gonna get listed, you got a low level bounty? how many times will they be listed? I guess that just depends on the blackness of the heart of the other slayer definatley not the cash thats a factor.

    I went over 800 levels on my FB zs with only 100 counters on my account. Unfotunatley, I had to give in to the crowd, people counter me, and I counter them back more.
     
  9. The Protector

    The Protector Banned

    I really doubt this will ever happen.

    Would it dent players strategies if counters got limited to how and when you could use them?Yes of course it would.

    Would it dent mine?Yep and in the long run might blow up in my face.





    But again,this is something I don't see going through but just HAD to give it a shot.


    But in all reality counters have been basically setup the way they are for quite some time with only some very minor changes such as how many you can have per your level and that you can only set counters if youve been attacked.


    I don't see them limiting to how many times you can set them as long as youve got the stam and coin.
     
  10. Eraser

    Eraser Member

    nope. Kano wants us to use counters? Cant you tell? They pay max xp now, no matter how many attacks have been dealt, how close the fight is, nothing is taken in consideration, you get max xp for a fight.

    Whats the point in having defense, You can just ambush the living----- out of everybody. and get max xp for all thier attacks.


    Used to be with no defense, you didnt get muxh for xp with an ambush. You got what your attacker would get for attacking you.

    but people where not ambushing enough i suppose, so the devs had to up the anty for all those who dont want to build thier pvp stats and actually win a fight with less than a 100k percent boost.
     
  11. Linda

    Linda Guest

    Top Poster Of Month

    Exactly, counters do have a use, Protection, which most of us know we can and will go thru if we have a mind to sometimes it will work as a deterrent but for a player to set over 9,000 plus to use against a higher levels, where a big boost is needed to even have a chance of winning , when the high levels just ignores the lower weak level , is this strategy , abuse of a feature implemented to help players, or just plain insane ??
     
  12. brad8and8

    brad8and8 Member

    Going to agree with the crowd here, I think counters are a must here. And I eat plenty of them myself. Group tactics can eliminate the effectiveness of them. THE WINGMAN
     
  13. Old Salt

    Old Salt Well-Known Member

    Counters are a good way for a smaller pirate to keep a bigger pirate off of them but they should NOT be used as a substitute for something else. That is what is happening in the game. Too many pirates are building themselves up with no defense or very little because they are using counters as a kind of "default defense." I have no problem with someone going all attack if that's the way they want to play and carrying no defense, but when you use another feature in the game to cover yourself that's not cool. That's perverting what the original intent of the counter was and almost turning it into an offensive weapon. When that is the case changes need to be made. Perhaps if you carry a low defense but want to use counters then there should be a penalty, maybe the lower your defensive stats are then the higher the probability that the counters you set will fail, while the opposite would be true for players with high defenses. Since there are obviously players here who don't want to take the time to build a balanced pirate then you shouldn't expect you can hide behind counters. You built the pirate that way, time to own up to it. If your not carrying a defense then most of the counters you set will fail. You didn't see the need to build a defense of your own so don't expect the game to do it for you.
     
  14. Akkhunter1

    Akkhunter1 Member

    Hmm, really i cant say much on this, because i dont really counter alot of people, only a few certain people who are willing to eat 400+ in 30 minutes.
     
  15. polishpimp

    polishpimp Well-Known Member


    Is it it really max XP if your using double the stamina?
     
  16. polishpimp

    polishpimp Well-Known Member


    I agree with ya wingman....there are a number of ways to circumvent someone who sets counters all day....a few friends is definitely one of them.

    Counters are a must for numerous legitimate reasons and without them it would be pure chaos. Its as simple as it gets....A player cant set them unless theyve been attacked, if a player doest want to eat them then dont attack.

    On top of that they cost double the stamina....sometimes when Im feeling particularly ornery or have specific purpose in mind I will purposely eat counters of rivals I know have low stamina just to make them waste it.....am I a jerk, strategist or both? lol
     
  17. ben

    ben Active Member

    i sure dont agree thats for sure here...

    i have to say my self i agree with pimp and them on this one...
     
  18. Eraser

    Eraser Member

    Idk how it is in PC and in VC but in ZS we got 5 attacks, and the XP goes down, 5 more attacks and the xp goes down again, 5 more attacks where the xp is is less than half of what it started, a final 5 attacks that the XP is almost nothing, and then 21 attacks that have 0 xp.

    With counters, Every attack is the max xp you can get in a fight, You might have to pay double the stamina, but you are able to get just as many wins, and the XP potentailly pays about 10 times more.

    Yes, increasing the XP from ambushes 10 fold has resulted in a PLAUGE of counters in ZS. Seems people thow in counters EVERY chance that they possibly can get.

    "Oh I win when I attack, but he has 2 more attacks than me right now, I can counter". I dont think that is what they where intended for. but maybe Im wrong.

    The way the ambushes are set up now is messed bad. Im not even comfortable saying all the things people are doing with them, because i dont feel like leaking all the sissy "strategy" to everyone and making the problem worse.

    Counters in ZS need to be reduced to 10 like the other games. It makes no sense that a game with an attack limit of 5,000 has 10 counters and a game with an attack limit of 41 has 75 available counters, Esp with as easy as it is to claim a false innocence, letting your attacks count reset, while the other person punches you back hours later, or happens to attack you on hitlist, and all of the sudden, the other player has 42 attacks on you, and you have 0 attacks on them.

    You have to know EXACTLY what you are doing to get out of that hole

    for zs, XP needs to be reduced, Punches and hitlist attacks should not renew the time your attack count resets, and the NUMBER of available counters reduced.

    Then maybe the ambushes will be used by weaker players against stronger players they cant beat either way, instead of abused in this way, that the less you attack somebody, the more you can win, and the better your XP.
     
  19. The Protector

    The Protector Banned

    Well bounties should defo count but punches/slaps/whips is really just at best 5% of the lower health's player health.

    So yeah that shouldn't count.
     
  20. polishpimp

    polishpimp Well-Known Member


    I always forget how diff ZS is ... funny actually because i do also play ZS....just not as seriously as some as the others. ZS is very odd in many ways.....its definitely geared more towards raking in the bucks than the others.

    I get your point with regards to the # of counters in relation to the number of attacks....def something a little outta whack with that. The other 3 games are quite diff.......the XP gained from countering really doesnt make economic sense in most cases, always the exception though...lol
     
    Last edited: Sep 28, 2012

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