Ok,I believe something similar was brought up before. But compare the screenshots. Can we see the problem here? PS:sorry about names showing but I dont got any edit feature here to remove em. I'm not accusing them of anything though. OK I GUESS it wasn't obvious. The HISTORY isn't showing all the attacks.
I had the same thing happening often enough. Hell, I mostly go by my rival tab to keep track of how often someone attacked, as the history is unreliable. And I think it's too small, 75 entries often doesn't cut it.
Wonder if this is similar to this other issue mentioned http://forums.kanoapps.com/showthread.php?8130-Attack-counter-screwed-up&p=69228#post69228
Pretty sure these are different issues. But you're right, wanting to know if you lost or won on all attacks is getting a bit frustrating with the incomplete display of attacks. I sometimes have the same issue on FB when I get to battling there. And the Pirate Clan history of only 30 events is even worse in this regard.
Ya, i do agree, if im understanding what you 2 are saying, i just skimmed through it all,but it seems like your trying to say that you want the rival tab to show how many wins/looses someone has against you, correct?
dont know if it will help you or not but when i want to know i go to the home page and look at the history.
I guess he is not seeing it in History maybe it is a myspace issue ?? is that where this issue occurs?? ok I see it does, if it is still happening let me know and I will try to get a dev to see what is up
I get same problem. It's not just in (fb) VC, but also in Zombie Slayer. @LB As for Rivals not showing wins/loses I can't remember they ever doing so..
Lord in the future please describe your issue rather than the open ended "Do you see a problem here?" like you did in your edit. While I don't mind diagnosing an issue a simple description is a serious time saver. To your point, the Game History only logs 1 unique action per second. So if someone is hammering on the attack button and squeezes in 2 or more attacks within the same second only 1 of those will be recorded. This is a deficiency in our Game History but one we all have to live with for the time being.