[ZS] New world boss... IDEA!!

Discussion in 'Ideas' started by Eraser, Aug 4, 2012.

  1. Eraser

    Eraser Member

    Im tired of slapping around the popstar and mounites boss...

    honestly sick of looking at them, So here is the idea... Make them go away, and put new bosses in their place!!!

    Impossible you say? How will the poor new players get the same achievments that we have? I am suggesting one of two options...

    1. The achievment that we all have is just changed names, We already have them, new players can earn them.

    2. The old achievment is just earned along side the new achievment.


    Really guys... are we going to be beating on the "teen popstar" until justin bieber is in his 30s.... come on.
     
  2. Whitelock

    Whitelock Member

    Why not just add a new world boss every term(3months)?

    Why do you want to remove them? If it ain't broken, don't fix it.... I'll vote for getting new world bosses easily! but I also like beating the old bosses... And if we get new bosses, can they be stronger? I feel like a bully hitting a boss with only 68/68 at/def.
     
  3. Demonik1

    Demonik1 Well-Known Member

    i only play VC but why would you want to get rid of a boss in any game?
     
  4. Demonik1

    Demonik1 Well-Known Member

    the bosses slowly get stronger each time they are defeated and as with regular bosses from each area the newer bosses will probably start out with higher att/def numbers that the ones before it did
     
  5. slave

    slave Member

    I think we all want a new world boss, and im sure they have one ready, but until we can beat the circus freaks in allowable time, its never going to happen. Each cycle the circus freaks has more health on it that it did the previous cycle when it hits critical. Critical is when there is 24 hours left to go on the boss. If we cant beat the circus freaks in less than 13 days how do you think we can beat a stronger boss?
     
  6. Demonik1

    Demonik1 Well-Known Member

    cant deny that logic...well said
     
  7. Whitelock

    Whitelock Member

    I only play VC also, and our world bosses normally die before there is 12hours left on the clock.. and I'm only opting for stronger at/def not more health... because in the end it is the health that determines how long before the boss gets killed
     
  8. clubber

    clubber Member

    Since on myspace, like slave said, we need supliment time and boots damage to beat our bosses, what if smaller players get their rewards... please bish.
     

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