Filling Squad Contracts

Discussion in 'Ideas' started by Craig KillZZ, Jul 7, 2012.

  1. Craig KillZZ

    Craig KillZZ Member

    Filling Squad Contracts :rolleyes:
    At present you need 5 squad contracts to get added Perks that benefit yourself which help acquire XP and cash and other things.
    Here is a thought, that could make things a little more interesting. Why not give a reward or extra perk for filling additional contracts. :) For an example: for filling (or adding) extra 5/10/20 contracts. The more you fill, the better the Perk !! After you fill the five you need, what about an additional perk of say 5000XP for every additional 10 squad contracts filled? The details can be decided later.
    Filling more than the original 5 squad contracts does not help the person adding them, at this time. It does help his squad. This new way would not “Only” help his squad members, it would be an advantage to help others! It should reward them (for going the extra mile) by providing “Extra Perks” .
    This will help Fill everyone’s squad contracts. It would benefit players who don’t have a LARGE amount of squad members (which may not have, for lots of reasons) Sometimes Players need their squad contracts filled “right away” and can’t get the immediate response they need, because they are at work and have only 10-15 min. This could be a perk, provided they have planned well and have loyal friends in their squad. Some players do not want (or cannot) have as many FB friends as others (for their own reasons.) FB friends can help, but should Not be a Penalty. People have told me they are scarred of getting a virus or malware if they have too many friends. Others create special accounts just for game playing, but when they add FB friends indiscriminately, they get hijacked, a virus, or their account gets frozen.
    Anyway, I would like to see Additional perks for those players that cant stay on for long hours at a time. To keep them in the Game.!! There are many players that log into Zombie Slayer before work, lunch break, after work, and again before bedtime. These are “loyal players” but they are still losing ground to a “few” players that spend every waking moment playing. So much so that a couple people have told me its just not worth playing any more, they just cant play the long hours some people play. These 15 hr a day players are already rewarded many times over. I am just suggesting that these “Working” players should not be penalized just because they work. These loyal working players deserve to level at a rate that allows them to continue to battle their enemies on equal footing or as close as possible. There should be ways to acquire extra perks (among other method & things) that allows for them not to be completely overshadowed by those that spend 10+ hours a day. I believe it would increase the amount of people playing and keep many of the people who are now leaving due to the fact they just cannot keep up.
    Can you think of other ways to “keep” members? Other reasons for perks? I am sure there are many more. I would like to see many NEW perks providing ways to get ahead, without needing so many hours that they interfere with work. Remember, there are many “working” loyal players that have money to spend, if they don’t get left behind!! All I’m saying is that there are Many people who want to play, they just don’t have as many free gaming hours. There are many ways the “live in” Zombie slayer gets ahead. The more time the better, which is fine. All I’m saying is to let people that “work” stay in the game! those people who cannot spend half their day playing, should not be penalized and to fall so far behind they give up, just because they work!! I have spoken to several true gamers, Kanos supporters, both zombie & Viking players, that fall into this category. I only play these two but I suspect that there are a huge number that play (or would like to expand into other kanos games) that feel they would fall to far behind if they started playing Viking. (or pirates , ect ect)

    Ideas:
    When 5 more people have added themselves to “others” contract lists :
    1) an added boost to attack.
    2) an added boost to calendar days
    3) 1% additional kicker that follows you into battle and/or punching.
    4) Temp help from squad members that allows for additional critical hit bonus.
    5) Some type of additional Help from the player who added themselves to your squad contract list.
    (say for 6 hrs you get an extra boost ) or some sort, whether they are on or not.
     
    Last edited by a moderator: Jul 8, 2012
  2. The Protector

    The Protector Banned

    Can this get moved to ideas since it belongs there
     
  3. Relentless

    Relentless Active Member

    The extra squad contract Idea sounds ok. It needs work. Not everyone should get 5k XP as a bonus. It would have to be tied into your level.

    I would like to hear some more before i vote on it.

    As for being given new perks for ways to get a head. This needs to be given it's on thread for people to vote on and i would give it 1.
    People get ahead in these games because they spend time and money doing so. People who dont spend as much time or money playing, (for what ever reason) should not be given perks so they can still be just as good without putting in the same effort.

    It would be a kick in the teeth for a lot of players.
     
  4. Linda

    Linda Guest

    Top Poster Of Month

    I gotta agree , perks for people that do not have the time to play like others or spend money , is not something that would be fair, life is not fair and if people have less time to play, oh well, everyone has time constraints of some sort.
     
  5. Craig KillZZ

    Craig KillZZ Member

    Extra Squad Contracts - could lead to perks!

    Correct - I forgot about the " tied to levels" thing and it does need work. I wanted to throw it out to Kanos to see what their general thoughts were on additional perks. The filling of "extra" squad contracts is a bone-fied entry point for debate. Percentages are a much better method of delivery.

    as for people spending more time than others .. thats a given. My point is that MOST people work. and spenders IS what makes Kanos money - but thats exactly what will happen when you make it a little more tolerable for those that simply cannot fill max time. There should be some "happy ground" where there is a way to keep more people playing while maintaining status quo. I was NOT saying people that dont have time to play. I was saying maybe - just maybe there could be a way to maintain people that work 8 hrs a day as to NOT impose a penaty or just not as much a penalty to the working Majority! after all, I'm sure if you account for 100% of the shut-ins and the disabled that have time to burn you will find that the figure will not be above 20%.

    I think Kanos could wind up keeping a much larger section of the pie than it now gets. There has always been a natural attrition to such things.

    My thought was not to piss off the people who spend the time here playing, they ALSO would get the extra perks. No One should get cold shouldered. more perks provide additional things to keep the players that play and ALSO keep a higher percentage of those that "feel" that with a little extra "something" they could 'get-it-up" enough to KillZZ. This could be a double edged sword .. Reward people that spend Extra time with their "own" perks. The game needs more Perks and Rewards!! Make some harder than others .. just include one for people that spend 8 -10 hrs working and want to come home to KillZZ as many Zombies as possible before they gotta do it again tomorrow. !

    IDEA - What about players that could hire out Zombie Killers that are not yet 100% killers, Yet!! (Zombie's that are still turning) A specialized "contract" that serves & "protects" for a huge sum = UN Credits !! Maybe Providing 5-7 days of protection??? ( maybe Invisibility) for people that NEED time to advance to a new level, if only their attackers would leave them alone!! Geared ONLY to beginning levels (?below 500) or some level voted as to be the most needed.

    WoW - Invisibility - I would like to hear back if this is a possibility???
    not new entry levels.. but at some time when the going gets rough and people wouldn't mind spending UN credits "IF" they get time to move up a few levels. Maybe somewhere between 300 -800

    :)
     
    Last edited: Jul 8, 2012
  6. alka

    alka Banned

    I'm guessing this is to benefit you as I have read a thread in which you say you spend more time in VC than here!!

    The system seemed to be ok when you and yer family were hunting all hours stealing all the bounties.

    Can you try to keep any further suggestions shorter as some people can't spend all day reading long posts when they have work and ZS to contend with?

    I'll give it 1 as I don't see why benefits should be awarded for playing shorter hours!
     
  7. Craig KillZZ

    Craig KillZZ Member

    ALKA - no not for me. I retired 2 years ago and do small projects, when I need something to do. but thanks for thinking of me. :p

    People mentioned in passing that they felt penalized because they worked, but hey, Looks to me like you could care less about new members or the working person.

    Regardless, adding additional squad contracts..serves as a helping hand to "others", Can you read AND understand at the same time?
    perks and extra rewards are a good idea and if implemented should provide "new" areas to hold a players interest.

    :p
     
  8. alka

    alka Banned

     
  9. Jon Ward

    Jon Ward Well-Known Member

    1 for me also. I work almost 15 hours a day on average and i am keeping up at a fine pace with everyone else around me. Players need to quit using excuses for there shortcomings. While yes a player who plays 15 hours might be able to get an edge on you. But as you can see players who get ahead so fast have some of the most sad characters they built. All because they wanted to be on top. There are only three players around me right now that i cannot beat back yet. And they have been playing for over a year in half longer then me. Yet i am right on there coat tails. And just because i see them on that long in a day does not deter me from being able to keep working at it and finally beating them back.
     
  10. slave

    slave Member

    theres really only way to get ahead in this game.....

    you have to play it, nothing else matters, sure you can buy un, and level, but that doesnt get you ahead, it gets you a higher level that is not up to the task of competing with other people the same level, because....they did not play to get that level, every level 1000 player gets the same 5000 skill pts, but if all you did was buy un you will be the weakest level 1000 player out there....

    so want to get ahead? play more, less complaining...
     
  11. Eraser

    Eraser Member

    You can build a strong character with UN.... You just have to pay more for it!

    I cant agree with perks for people that dont play much... If they are always working so hard, they should have the money to pay in correct?

    The no-lifes that play the game 8-16 hours a day... This is what they got... its sad really, accomplishments that for the most part, nobody that is in thier physical life will ever regard with any respect.

    You really feel like snatching that from them?

    I am all for a reward for filling squad contracts... Once upon a time, Anyone that you filled thier contract, you recieved squad earnings from them. I seen that as Fit, and par for the course. I have no idea why that was taken out of the game. Really, that was a LOOONG time ago. Mideval times even, got booted out somewhere within a few months of implement of gamerpoints.
     

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