I would like to ask Kano a question regarding boss/adventure drops and their worth. Do additional boss/adventure drops continue to impact battle results once you already best a rival in the weapons and warrior categories? For example.... If player (A) beats player (B) by an average of 5% and 1k health damage while winning all the categories in the battle details such as "armed weapons", "personal attack strength", "warriors" and " weapons" while the other categories such as "critical hit bonus", "attack boost" and "chieftains" is equal over 1000 battles..... then......If player (B) added no other drops and player (A) added 2500 very powerful attack drops from either bosses or adventures and all everything else such as skill point allocation remained the same....would the average of 5% and 1k health damage over the next 1000 battles remain consistent or would the extra drops have a distinct advantage? So basically....once a player wins the weapons and warrior categories....do additional items in those category continue to widen the gap....if so....do they do so at their full numerical value?
Is it just me ...or does it seem like Kanos replies much quicker to a post that trashes/disagrees with them or one of their ideas and or to answer questions that have already been answered countless times? Why is it when simple direct questions such as the one I posted here in this thread or the questions about existence of bounty delays seem to go unanswered? Is this not the place to ask pertinent game related questions? When I see replies from Kano on other threads both b4 and after I posed my question...what exactly am I to think? Its not like Im asking for the location Hoffas body or the formula for rocket fuel
@ Polish, lol I will see if I can get someone to answer you, but cannot give you a timeframe, just can bring it to their attention for you fingers crossed . and the LOL was at your way of wording things luv it
Relax sir, you asked a question towards the end of our business day yesterday and are fishing for a response by the time it barely starts today. I have asked someone to look at it.
If you add stronger items to your inventory these will be picked up by your Chieftains, so yes you will continue to widen the gap. As for their full numerical value not exactly. For example say you had 1 chieftain holding "weapon 1" with 1 Att 1 Def and you added a "weapon 2" with 3 Att 3 Def then you are only increasing your attack strength by the difference of the two items which would be 2 Att total. Hope this helps
I appreciate the reply, but Im not sure you understood the question they way it was was intended or it was answered fully...my apologies for not being clearer. Will they battle results such as damage done and the percentage won or loss by be affected by the additional drops? Each scenario is based on 1k attacks 1. Player (a) attacks player (b) 1k times without adding anything to weapons or warriors and does not allocate skill points to any category and wins by an average of 5% while dealing 1k more health damage. 2. Same scenario as before...the only difference being that player (a) has now added 5k attack oriented drops that are the best in his arsenal. Would the 5% and 1k health damage increase due to adding those drops?
If you added 5000 items with higher attack than in scenario 1 then yes you will see higher % won and higher dmg done. However, it should be noted that the max damage you can inflict is dependent on your own max health. If you are adding strength and are not seeing an increase in dmg dealt then I would look at increasing your max health.
I have to ask,as it seems it's not very clear.If someone is,let's say 5000% stronger than someone,then they gain better weapons and become for arugement sake 6000% stronger, will that show up even if the health damage doesn't increase due to low max health?
Ty once again for your reply. I understand the health limitations....pretty sure thats not an issue as both test subjects have exceptionally high health. In light of what your saying however...I do find it odd that I didnt see results that would agree . I ran quite a few tests while swapping out diff strength combinations while keeping every thing else the same and the only time I saw any numbers that were out of whack with the "average range was when I actually dipped below the tipping point and lost one or two of the categories. While winning all the pertinent categories I had combinations ranging from barely winning the category all the way to hundreds of thousands of "drop" point difference with no deviation from the average at any point. Granted...I didnt run each combo a thousand times but I ran them each a enough of times that a increase/decrease would/ should have been noticed. Dont take me wrong here...Ive no reason nor do I think you would intentionally mislead me...I do believe that what you saying should happen is suppose to happen in theory, but is there any possibility that your wrong? Have you guys ever actually tested this? Once again...Im not trying to be an ass...Im just trying to figure things out. Seems to me if u add or subtract that many points from a category....your gonna see a significant difference