Someone above mentioned that we should have posted about the "abuse" with the heal button before...I'm here to tell you it's been reported directly to the devs, and on this forum, since it was first seen. It's been known about for a VERY long time.
I understand that mods have to toe the line and give out the party line..mods have no control over the game...they're here to keep the peace, and that's about it. Been there, done that, thankless job that you cant' ever win...only lose.
I've been around for almost 2 years now in ZS. I've been around in computer software, coding, and games a LOT longer. This heal button issue is a coding mistake. period. To put something into a game that's all about stats...and played by ppl who have nothing better to do than figure out how to get the BEST stats with the game they're given..and then to say "oh, btw, if you USE this button, you're cheating so don't do it" is just ... well....
It's rather the same as happened with the hired squad. Put it in game and the very FIRST thing ppl found was that you could have 20% boost in your TS and have 100X (or whatever it was) your attack by buying all those brawlers in hired. Two things that SHOULD have been caught by testing. Took what..20 minutes? after the devs got notified of the problem to fix it, therefore..easy fix.
Testing...as in having a copy of the game, on another server...playing it with actual stats and playtime...
In the interest of being positive tho, it IS a good game at it's base. Plenty of ways to play the game...attack oriented, defense, energy, bosses...others. It appeals to a load of different personality types. And the graphics are great. (in fact that's what drew me to it in the first place). This issue of cheating or not cheating, abusing is it cheating?, how MUCH is cheating?, where is the LINE about cheating...it's ruining the fun for a great many people.
Last edited: Apr 12, 2012