I know the last time this thread barely got any ratings or thoughts about this idea because of so many new things being added in at the time and transitions of staff. But recently the developers of kano have at least two consecutive world bosses going at one time. But then if one is killed off we have to wait till friday almost sat morning before it opens a new one. That can be 5 to 6 days of waiting for another world boss to open up. Here is my suggestion once again. When one world boss gets killed off the next one up in line gets automatically started. So no more waiting till friday early sat morning for it to open up again. I know this is possible to do since the regular bosses are on times for 24 hrs and then start right back up again just that quickly Why not keep things moving in the games instead of having to find things to do.
nice idea , but if kano added more world bosses so there was always one on the go , then would not that solve it, plus the bosses would not get as strong by contiuadly hitiing the same couple of boss if kano added more then no waiting time
Not saying for them to add more world bosses. I am saying keep the world bosses actively going. When one world boss ends the next one picks up. No where in my thread did i say add new world bosses. Pirate clan we have three world bosses. Two run at the same time. But when one dies off on a sunday you will have to wait till friday night the following week before two run again at the same time. What i am suggesting is having them go constantly. One dies one starts back up automatically.
Better in all games to add new world bosses... There will be to players a variety and pleasure from game....
GREAT IDEA, Jon you should broadcast this topic again....... Great idea John, and your right i only found this because i was browsing the pages, i wish there was a way to bump this like in the group pages, i think everyone would have an opinion on this. Kudos bud i dont think enough people where exposed to this post, (maybe)
Great point! I heard that Kano actually let a World Boss get defeated in, I think, Viking Clan, which must have made everybody who had put stamina into it feel frustrated to say the least. Every time we collectively kill a World Boss it gets stronger. Do we really want them to be active so often that they become too strong for us to kill?
Okay let me point it this way. The boss is going to be active and keep getting stronger no matter what day it starts on. Everytime we kill the boss it will become stronger. That is not the problem. If people would pay attention and look at the numbers of pirates who are doing world bosses it slacks off a little everytime. Sometimes it goes up sometimes it goes down. You keep them going constantly you would have players who play on certain days hit it more. Some players are weekday players not weekend players Then you have your weekend players who rarely play during the week. Then you have the constant flux players who play at least everyday however many hours they choose to. Those players are really the ones who are killing off the boss the most. You leave them open to run when one dies off more players will participate and the numbers would go up.
And also many people forget that kano added a feature into world bosses just like regular bosses on the last day so many hours left the slider and damage comes off and you can do more damage to them and it doesn't take all those hours to wait to hit it again. But that has not happened yet nor do i think will it happened as long as you keep a the flux of players improving on the world bosses not decreasing. When they decrease thats when your world bosses are not going to be defeated.