Allow us to sell property

Discussion in 'Accepted Ideas' started by Don Go Breaking My Heart, Feb 25, 2012.

  1. With a recent change, the ability to sell property has been removed. If you use the "land banking" strategy, this is less than ideal.

    If you do not use the strategy, it works like this: When you have 0 and buy 10 of a property, the price doubles. When you sell all 10 at half price, you get your original investment back. If you have 10 of the high value properties, you can sell them back at no loss which means you do not pay bank fees, which would be considerable savings.

    Please vote on this thread if you would like to be able to sell property that you bought.
     
  2. I don't know about your strategy but I feel we worked hard to buy these properties so we should be able to sell them as needed. Some clans also have to sell a few pieces from time to time to afford to bounty some pesky folks. There are times that you will open up a new property that would be more profitable than some that you may have overbought in the past. I am sure there are even more legit reason to sell property. The clan that sold all his property that allegedly lead to the accidental freezing of accounts last week only had like 1.5 quadrillion coins after selling everything. If 1.5 quadrillion messed up the game then the devs better find a better way to fix this issue since we have some clans sitting on much more than that. There's even one guy on the leaderboard with 5.437 quadrillion. Are you planning on setting a limit on how many coins we can hold onto next by forcing us to put it into property? I'm sorry but I'm not seeing the "selloff" as causing the issue. Maybe you should make it so one clan can't be bountied 900 times in a row ???
     
  3. sparkyvee

    sparkyvee New Member

    WORST IDEA EVER TO TAKE AWAY OUR SELL OPTIONS

    I don't care what Viking/Pirate or whatever players do -
    WHY ARE LCN PLAYERS GETTING OPTIONS TAKEN AWAY BECAUSE PEOPLE IN OTHER GAMES ARE BEING IDIOTS????
     
  4. Kendall

    Kendall Administrator

    It was not the cash it generated, it was the act of such a high level player having such a low bounty that lead to the repeated bountying of that individual.

    That was only one of the reasons, the support issue is by far the biggest one for us with players missing properties and malicious acts against an account.

    What would be the most number of properties that you would want to sell in a day?
     
  5. Personally, I typically don't sell property anymore since I about have everything evened out to where I need it now. However, I do have clan that likes to sell some pieces to fund their war efforts from time to time. I think maybe allow at least 100 pieces to be sold in a 24 hour period? I know you really do not want clans to sell everything but that only happens once in awhile when someone has grown tired of the game and they want to have a bit of fun and in the process help out a bunch of friends on their way out. Some of these sell-offs has been the most exciting times in the games. Heck, maybe you could in place of the old reset button , allow old dedicated players on a case by case basis to be able to "sellout" and go out with a bang. There are still clans out there who has such a low bounty that the potential to list them 100's of times in a row is still there. All that being said, perhaps allowing a limit of the number of properties that can be sold in a 24 hour time period may ease our concerns. Having NO option to sell seems extreme to me and some of my friends. Also, maybe you should think about adding some kind of delay in between consecutive bounties on a single clan. Thanks again for listening to our concerns. Happy Gaming
     
  6. 10. But the time that I needed to sell 10 properties, I had to do so about 4 times because I kept coming up short, so I bought them all back, and when I got some more cash I tried again that same day. If you allow only 10 of a single property per day, I would be okay with that, it would only delay the achievement by at most 24 hours. Aside from the really big properties in the most recently unlocked cities, I have hundreds or thousands of the property, which I am not selling for any reason.

    If you have a problem with people who lose control of their accounts, it is not your responsibility, unless you have a flaw in your system that allows this.

    If you have a situation where someone is being bountied repetitively and their bounty link is causing someone to click on an expired link while they are on the list a second (or third) time around, you could remove the trigger that causes disablement, or put in a mandatory 1:00 freeze between listings.

    I personally do not see where the problem is with someone selling their own property so that a friend can list them repeatedly and get the bounty achievement. I ran across a mob that had two people in it. They had around 90,000 fight wins and fight losses, so it is my assumption that they are using a friend to allow them to attack and then get attacked back for the accomplishment. This is not causing a problem, so the previous strategy should not either.
     
  7. Peter Markow

    Peter Markow New Member

    WTH!!!

    Uptil now it's been capitalism all the way...and now it's communism, all of a sudden!!!

    It's MY properties and I should be allowed to buy and sell them as I please!!! PERIOD!!!

    (Are you to put a limit on how much real money is allowed to spend also? I do not think so!)

    GET A GRIP!
     
  8. Kendall

    Kendall Administrator

    Peter please take at our reasoning for removing the ability to sell properties from LCN here: http://forums.kanoapps.com/showthread.php?6367-Game-Stability-Fixes-TGIF-Edition.-2-24

    Also, take a look back in 2010 when we removed it but added it back to be scheduled for a later release but never happened. A recent reminder of this issue in one of our other games that could occur in LCN as well was rooted in a player selling off all property at a high level. We wanted to remove that possibility with all the recent stability issues. I encourage others on this thread to explain other reasons they would want to sell and why they would miss that feature to help us understand. There is also the malicious support emails that we have to deal with on a weekly basis around "missing properties".

    From 2010: http://forums.kanoapps.com/showthread.php?2139-October-13-2010-Hospital-Improvements
     
    Last edited: Feb 26, 2012
  9. The more I think about this, the more I think it was wrong to disable our ability to sell our properties. We already had a deterrent in place by only giving us back 50% of what the properties cost. Who in their right mind would sell off their properties to just help friends unless they are leaving the game? Anyone wanting to sell off properties is because they are just not having any fun in the game anymore and want to get out of it . The sad truth is, the clans selling off to leave all say they had the most fun they ever had! Just keep concentrating on ways to make the game fun and stop making changes such as this without discussing it beforehand with the players. Think about what it is that is so fun about leaving your game and find a way to use this to make the game more fun to make people want to stay. I am still not understanding completely why this change was so needed when there are other ways to keep multiple bounties from happening in such a short time on one clan. Also, there are still several clans in the game who have a small enough bounty to be listed over and over and is happening in the game. Even with a base bounty of trillions I get listed over and over really fast sometimes, so that argument doesn't fly in my mind.

    The only point that has been made that makes any sense to me is the chance that someone might get into our accounts and sell off our properties. If someone breaks into our game for the sole purpose of sabotage they will not stop at properties. Our income is really important but what about all our weapons and warrior drops that we have spent years to gain? You can drop those without any confirmation whatsoever yet the ability to drop them from our inventory is still there? So this point isn't making any sense to me either.

    The only valid point I can see for disabling the ability to sell off all our property is simply that you do not want us to leave the game and you know if we do not sell off everything then we will have a much greater chance of staying and coming back to the game in the future if we still have our income intact. This is the most valid and logical reason in my mind for the change and I would have said thanks for wanting us to stay and challenged you to keep the game exciting.

    I always knew the time may come that the game would no longer interest me and have actually looked forward to my selloff! If I were a dev. of a game and hear reports that selling off and leaving my game was "The most fun and excitement they ever had!" I would be very concerned.

    All that being said, there are still valid reasons to want to sell some pieces of property. Don't cut out this ability completely. Allow a set number to be sold in a time period. 100 in a 24 hour period seems like a good start. People have worked really hard and put in a lot of time to buy their property and if we are not allowed to resell it then it really isn't ours after all is it?

    You state that this feature is not used often but I can name a few other things that are not used in the game that still sit there taking up space. How often is the 4 GP for a health refill used?

    It is no secret why anyone would want to sell off all their properties. It is to leave the game. But there are reasons to sell off "some" properties and I think we should have that ability, even if it is limited. Thanks for your time and happy gaming.
     
  10. alka

    alka Banned

    Try playing the game for a few years then you'll understand. Until then maybe it's not good to tinker with things you DON'T understand!!
     
  11. Peter Markow

    Peter Markow New Member

    OK...now I've read up on this!

    Apparently I posted in a thread pertaining to LCN...that was my bad...I do not find it very easy to find my way around in this forum.

    I know nothing about LCN but it seems most KANO games are built the same way...I only have experience from VC (Joined 1071 days ago).

    I, however, repeat myself: "It's MY properties and I should be allowed to buy and sell them as I please!!! PERIOD!!!"

    There are several situation where you might want to sell off properties...some of them have been mentioned in the links you refer to. One reason not mentioned is the chance to "go out with a bang"...sending a final message to the players that for a long period of time have been your opponents...this is the main reason I am opposed of taking this ability away.
     
  12. This is probably my main reason for not wanting it disabled too. Like I stated, most the clans that have "went out with a bang" has described this as the most fun and excitement they ever had in the game! If the devs don't want people to leave the games, make playing them as fun as ' Going out with a bang ' .
     
  13. One more point is by disallowing the sell-offs you have nullified the meaning of the max bounty collected stats. Most of the top max collected stats came from a 'sell-off ' . It hurts to lose a player but these sell offs are very rewarding to the remaining loyal players. When the buzz of a sell off gets around the game comes ALIVE! It really is some of the most exciting times in the games for everyone. If it really is to protect our accounts then disable the ability to drop the no-upkeep items too. I would much rather lose properties than my drops if someone hacked into my game.
     
  14. Yeah, why are we still allowed to remove items with no upkeep?

    Also, If I wanted to reduce my bounty, I only need to buy items with so much upkeep that it negates my income, problem solved. You can't plug one hole without another hole leaking, so stop this whack-a-mole strategy and re-enable selling of property.
     
  15. Yeah , If we wanted to reduce our bounty we just have to load up on legendary items. Where will this end? Should we now disable the buying of legendary items? They are pretty useless anyways other than to reduce our bounty price.
     
  16. Are developers allowed to vote on the ideas ? Just curious as to what player would rate this a 1 .
     
  17. polishpimp

    polishpimp Well-Known Member


    Your post is spot on on Jerome!

    KANO U guys r full of so much BS its sickening! It a players property and they should be able to do what they want with it. Players have got to sell it off for years now and now u take away the ability....This is completely unfair to the newest of players.


    Mass repeated bounties happen all the time and have never been an issue. Kano simply doesnt want players to sell off everything and then transfer to another account via the hitlist they think it will cause an imbalance....which may be true.....but so does the lottery....the only diff between the two is that Kano makes money off the lottery.

    DONT LET KANO FOOL YOU...IN NO WAY SHAPE OR FORM DO THEY GIVE A CRAP ABOUT THE PLAYERS ....EXCEPT THAT U KEEP COMING BACK AND STUFFING THEIR POCKETS
     
    Last edited: Feb 27, 2012
  18. I hadn't even thought about the selling off and transfers to another account. That would have been a good point for the devs to make. Im not posting my thoughts on the right to sell our property to undermine the devs in no way. It's just my thoughts and I am posting them here. The reasons that we have been given just didn't make sense to me is all. The ability to sell property should never be completely disabled. I hate limits but if they are needed then put a limit but do not disable the ability completely. The bottom line is that it is our property and disabling us to do what we want with it does not solve the issues that were presented.
     
  19. polishpimp

    polishpimp Well-Known Member

    I agree Jerome....and I certainly wouldnt want to undermine the Devs either...But When I see a big ole pile of doo doo like this and the steamy stinking odor of their explanations that accompany it ....I gotta call em like I see em


    You said it very well ....."its our property"....with out a doubt we should get to do with it as we wish. If Kanos site simply has to much going on and its crashing....I can think of a dozen things that r not needed.


    The problem with enabling the ability to sell with limits...is the huge range in levels. I dont think one limit would fit all.

    In the end.....In the 3 years Kano has been around ....this has only been an issue once (if u believe what it is they r saying). Im cool with those odds. So a few got frozen....they all got thawed in short order did they not? A few getting frozen is well worth the having the right to do what we wish with our property. Players get frozen all the time accidentally because of Kanos faulty security...why then arent they disabling that?

    myself ...I have 5 quad in the bank...a couple more more on hand and an income of nearly 2t an hour that I had to earn....although Ive made the decision to not give Kano another dime until they right the ship....If I did decide to leave for good and wanted to liquidate my assets....I would certainly hope i could go out with a bang. Ive given Kano nearly 3 years and countless dollars only to have my account restricted more than most simply because I did what Kano pushes us all to do and thats level.....now to have my account basically taken hostage is just another slap in the face.

    As far as transferring that money to another account....I dont see anything wrong with that....its still gotta be transferred via the bounty list which all but insures that many will get to share in the wealth. Players can already balloon their wealth extremely quickly and to proportions that are way outta whack for their level via the lottery....if your willing to SPEND SOME COIN
     
    Last edited: Feb 26, 2012
  20. Good point about the limited selling options. I was trying to play Devil's advocate. I think we should be able to sell whatever amount we want. I hope this thread doesn't just get moved to Rejected and the discussion ended as has happened to a few well supported ideas. I want to stay involved with the brainstorming process but after seeing well supported ideas get rejected with what I consider lack luster explanations I am starting to worry that whatever we say really doesn't matter. I am not accusing the devs of not caring but I am just stating how I feel. If someone in the community voted a 1 on this idea I wish you could post your reasons. If devs can vote on ideas in our ideas section then I would have to say the whole voting process would be compromised. Who in their right mind would vote down an idea to keep the control of your property in your own hands? If you are afraid of someone hacking your account and selling off your property then you should start another idea about doing away with the option to delete your drops!
     

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