That may be true to some extent....but it hardly accounts for the difference in ones rival page. If i were a lower level would i not have way more opportunity to get these drops? A higher level player must sit and wait/hope that a lower level attacks them and then keeps healing for them while a lower leveled player can just hop from one rival to the next. In a scenario such as this.....a player starting now would have thousands more drops than i do by the time they reached my level....making them stronger pound for pound would it not?
Another question is whether or not the drops will ever be able to be blacksmithed? If they are...I would see this as a advantage for the lower levels as well....seeing as how a higher leveled player cant go back to being a lower level and pick up these drops so they may be blacksmithed
Is the drop rate the same for all levels? From the limited investigating Ive done it would appear that the drop rate is much less as u climb in levels....but its to early to tell conclusively. But obviously if the drop rate is higher for the lower levels this would be a huge advantage
What are the level ranges for the diff drops? A player that is significantly higher leveled than I and who has a much smaller battle list than me is getting the same drops as I am....That doesnt seem quite fair to them if u ask me.
What about the highest leveled player in the game....they will always be getting a lesser or same drop as everyone else would they not....where as every other level would continue to get better drops as they rise in levels.
Just wondering....its all new and im just trying to get er all figured out
Last edited: Feb 17, 2012