We pushed an improvement to health that should patch the issue where if a player does not invest skills into they will have no real negative impact, the negative impact for not investing into health will now be that they will die easier in battles. If you notice that you are either dying easily you probably need to invest more skills in health, if you are killing easily then your opponents probably have a low max health. We will tweak this over the next day or so but it was a needed/overdue patch.
The baseline right now is about 50% of where we would like to get it to, but to give players a a fighting chance to adapt we will increase it gradually over the coming weeks.
We decided to roll back the change and are starting to re-introduce more gradually to give people a fighting chance. For the majority of users this change in its final form will not even impact them, it is the players who have avoided putting any skill into max health that are in the higher levels.
Hi Kendall , is the health change gonna be for all fights including boss jobs. The higher you go and fight level boss jobs the lower the overall exp arggghhh. Also with the new patch to fix health is the exp per fight gonna increase and when is that change happening....... off to add more health lol Joel Manga aka WAITANDSEEBIGBIYATCH
Was a fun hour or so killing people off. Will be waiting to see what happens when you guys are finished with it.
should actually be increase max health and clan size to survive more in battles or dont increase health and clan size and die easier