so theres still no penalty for low health why is health the only stat that you can neglect with no negative impact seriously sure low health and you fare poor against bosses(like they really care) while someone with average to high health gets low exp even off counters health needs to be adjusted so when your a certain level if you have low health it will bring MAJOR disadvantages if its dying easier or get lower exp each level dont penalize average to high health players for attacking these low health leeches give us something please
Couldn't agree more. I found out something even worse. Low health means that you need more attacks to kill a boss. Which means that you get even more xp when it is killed. I killed my Level 10 Hel on FB alone and had only 5000 health when doing so. Not only got I a load of Drop Weapons, I also got enough xp to jump a level.
Yeah, just invest a load of skills into attack and stamina and keep your health at a fairly low level. You get many random drops this way, you get high xp for the kill and if it takes 4 days to take the boss out, well, why not? More chances to attack it.
why not just start over build as a parasite or a tyndall keep health at 100 and just throw to attack and stam and get just enough energy but why touch health at all
well rivals that might be viewing this heres my health 10,350 not extremely low but not average either i can pull off what das said bout all those drops yeah when leveling up when starting up again i was blasting bosses leveling 3x sometimes when collecting so not adding health is more benefit then adding????????
Seems like it. 5000 Health are more than enough to get a Level 10 Hel down alone, combined with high stamina and high attack. To put it this way, low-health builds are quite favored. They can get more drops from bosses, they can leech xp off high health players, slapping them to death is a long work (ask Mike Ketil about that one, he really had to work to axe me to death). I think, this is an imbalance in the game, as a playing style is heavily favored and has advantages, that are not countered by serious disadvantages. Even the seeming disadvantages are a blessing in disguise.
exactly low health gives advantages with no major disadvantages as das said those "disadvantages" are a blessing and a major one low health has no major disadvantage why give this build a major advantage all other builds have some disadvantage yet low health has none???????
The Necromancer King Level 406 Skald Viking Health: 3800/3800.I have no intention of increasing my health any further.There is no disadvantage and plenty of advantages.Thanks Kano,for favoring low health players.Time for me to leech off of players that have average to high health.Thank you for this.I can probably attack these players 20 times,while,they can only hit me 3 or 4 times.Not to mention,the experience they get off me will suck,even with counters.Low health all the way.Thank you Kano.Attack and stamina is the way to build.Neglecting your health is perfectly okay.With a low defense,the exp for attackers,will suck even more.Thank you for making the game like this.The benefits for low health are super amazing.High health players,you best watch out.I'm coming.If your defense is low,you best increase it.
Not incrementing health will have limitations and they do. Surprised that this thread has gone this long without anyone picking out the negatives of not having high health, but I guess since we don't tell you explicitly what you don't get, what you don't see you won't miss. But if you find it taking way more actions to progress in the game then you may want to look at your health.
Kendall what disadvantages are there?? i can only think of the following A)poor damage against bosses(like they really care.this is also a blessing since they get more drops) B)they have low axe slap damage(like they really care cause high health players also get low damage slaps on them) now the advantages A)they can hit a high or even average health players 20x the high health players sets counters and gets ridiculously low exp the low health players can leech off of average to high health players its almost impossible to kill low health players unless bountying(axe slaps are extremely hard and counter kill is almost impossible) not to mention they get HUGE exp when attacking bosses.they have to hit so many times that the total exp in the end can level them 3x(i did this when i had low health) what are the major disadvantages????? low health players can run the game without consequence i thought health was a vital stat but it seems it has advantages both for increasing and for neglecting but more advantages seem to be for neglecting it
i just had a crazy thought how about if your health is to low you cant unlock certain bosses or even take part in those bosses that would put a end to leeches if it dont well then they will have a disadvantage finally
I think Low health vikings should get the crap XP normal people get off them. Also, making bosses XP depend on health would do well too. Axe slap damage's absolutely pathetic on low health slayers, yeah, high health will do low damage on them too, but if you have 100 health, someone dealing you 5 damage is a real pain, however, dealing 5 damage on someone who has 5000 health will give him nothing but a laugh.
if health is low attacking exp off bosses will suck terribly i assume you mean total exp when collecting
What would be a good health for a level 1411 my health is at 5780 but i am working on the health achievement at this time. once i get the max for the health achievement would that be good or do I need more?
i only have 3 of 4 achievements(10,350) and for my level (2275) thats low general rule is have at least 10x your level in health
Thanks for the tip atheistic. I have been playing for a while now but just recentley have I been watching and truely learning. So I am will to take all tips and help anyone wants to give me.