Post yours just for the lulz and boasting rights(Add wins and losses together to get total battles fought and divide wins by total battles to get win/loss %) Of course those of us who have used partners to level with or helped friends level are going to have around %50 or less. Mine is an abysmal 27.77% This should be a leaderboard category btw
Roger that. We have a leaderboard overhaul on our todo list. I will add win / loss percentage as a request.
Yes, 10k battles is a good minimum. Otherwise someone with the right build could hold #1 for a long time. Very low stam, extreme att/def no health/energy to speak of. My Wins to losses ratio is roughly 60 to 40 for myspace. My FB ratio looks quite a bit better.
another great suggestion from the towel lol ok how bout a level 30 gets wins but keep dying as well they can theoretically get #1 and never have to advance much
Make that an endlessly dying Level 300. They win all battles, either attacking or defending. But their bounty is a joke, so they get bountied from here to eternity. Yes, that would make for quite the wins-collector. And at the same time they don't advance. But I seriously doubt that someone is willing to build such a sitting duck.
a zero income nearly indestructible tank....hmmm sounds like someone I know's Pirate... To that point should wins/losses on the bounty list count for or against someone's %?
Mine is just under 60% in a little over 116K battles. There are many on my usual fight list with much better percentages and many with much worse. Had a guy show up on my list the other day at level 1900+ with 58 chieftains (not a typo). His win percentage was a bit lower, LOL
I like this idea. I also like to hear that Kano plans on upgrading the leader boards...there has been a lot of good ideas tossed around in the past regarding things that would be neat to track. As far as a win/loss leader board... I think a minimum number of battles is a must, but i would take it a step further and have 3 separate lists for low , mid and high leveled players as the game and its results change drastically with each. The last thing I would want to see happen is have a leader board category that represents pretty much nothing like the current boss kills category....why count only our own bosses killed and not the total number of bosses killed.
wins/total fights 14668 wins. 2336 losses. 17004 total fights. dont know what percent that is someone good at math tell me if u like either way thats my stats name DEATH CLOCK now
would have been a lot easier if they had way back when i first suggested it (when bosses began)...lol But they could get some idea based on the number of drops we have. But then again ...i think most people know how i feel about the accuracy of ratios...lol
I have a lot more losses because I leveled many friends up as some of you might know. Sad it is all a waste
You need to find leveling partners (and thus absorb a lot more losses than you might ordinarily) if you want to advance at any reasonable rate of speed. I think the win percentage statistic (by itself) doesn't really say much. Certainly a higher percentage does not necessarily equal a better player. It's a fun statistic, as long as you don't try to read too much into it, I suppose.