Season's Greetings, all! It's that special time of year again as the days grow colder pirates all around the Seven Seas dream of plunder (but when isn't that the case?). Riding in on his festive flagship, Jolly Blackbeard is back, bearing gifts if you can best him in battle. This Holiday Feature Raid has a few differences from a normal Raid, so if you weren't around for Jolly Blackbeard's appearance last year, read on to find out what's up. Building Toys The main goal of this Raid event is to beat the Raid by building toys in the workshop. This functions the same as attacking a normal Raid and costs Stamina, but instead of doing damage with every click of the Attack button you'll be building some toys. Additionally, your Party's Health is measured in Holiday Cheer. Once this gets low, you'll need to spend some Energy to get your Holiday Cheer back up to full. Raid progress will reset as normal if the Party wipes, so make sure to keep that Cheer high! For a short recap: Build Toys = Regular Attack Elf Assist = Power Attack Holiday Cheer = Party Heal Raid Superiors are still earned the same way as normal, though we have some exciting updated holiday-themed ones to collect! Global Raid Boss Progress *Not final numbers. The most noticeable difference to this event is that, by contributing to the total number of Raid Bosses completed, you'll have a chance to earn special Holiday-themed Loot Cases that can have some unique Holiday items inside. These have been updated from last year and contain even stronger Holiday items! On the Raid Boss page there will be a new panel with a progress bar tracking how many Raid Bosses are defeated across all servers (you'll be working together on this one!) For each checkpoint cleared, you'll earn a Holiday Loot Case. The more checkpoints you clear, the more Cases will be unlocked. The bar will progress incrementally in-game, but here is what you can expect to earn for each checkpoint: Check point 1: one loot Case Check point 2: one loot Case Check point 3: one loot Case Check point 4: one loot Case Check point 5: two loot Cases Check point 6: three loot Cases Check point 7: seven loot Cases Note that these rewards will be redeemable once all summoned Raids have been completed, which should be at noon PST on December 14. You'll have until midnight on December 31 to redeem these rewards. You'll be able to collect rewards from the "Past Checkpoints" on the totalizer screen. There will be collect links there, make sure to click the orange collect button on the pop-up to receive your reward. A final note: unlike last year, you need to participate in the Raids to be eligible to collect the prizes at the end. So if you want to get those Loot Cases, make sure to join in!
I guess it could be a raid key, im not stupid ya know But why did i get this as a reward for a finished raid? No superior or common item
Context helps. I found the issue, so this won't happen for anyone else. If you write into Support they'll fix you up with the correct item. Apologies for the inconvenience!
Actually never mind writing in, we found the affected players in your Raid and gave them the correct item. Keep the Key on the house.
6500 energy for one set of keys!! many seem to be having same problem. Looks like kano trying to get more fp, just like taking away our stacking of dailies.
It wasnt quite as bad as that for me - closer to 3,500 stamina. it was about double the energy that I used to get keys for last weeks VC raid
Same here just logged on collected 1st dead raid reward and no achievement still grayed out on achievement list
I am gonna say it may be an error, or it may be because we got the achievement last year with the same raid, Kano can answer it better eventually