Well if thats the case (of there being a global limit on raid screw ups as a griefer counter measure), i find it rather silly. Me hitting it was just proportional to the number of raid bosses attacked, and there was a lot. On the other hand, all the people that build 1000 (or even 0) toys just to occupy the slots run around griefing without a problem. If you care to check out raid bosses logs, you can see most of the griefing happens that way. Tons of bosses being stuck in limbo with one or two guys fighting on them with no chance of finishing in time and not a single perishment in their logs.
And no, i dont feel ashamed one bit, as i have built billions of toys before being twarted. It was my stamina that would be better spent on fights, my energy that would go further outbreaking, and even my UNC credits and even my time i could have spent any other way.
On the same note, yes, i dont think perishing a boss is that big of a deal if i build way more toys than what i set the raid back for. And i do not care for your hitlisting me, i have been playing multiplayer games enough to be used to idiots looking for excuses to beat on the little guy.
I have had people hitlisting me since week one in this game, and the inconvenience is too small to be worried about.
Considering the mind numbing ammount of clicking around while micro managing resources, being attacked in the process, even doing all that while cooking or looking over a baby i find hitting global limit of five (or however low it was) perishments rather easy when attacking raid bosses all day, and with no measures in place against actual griefers a major oversight at the least.
Last edited: Dec 17, 2017