A few questions:
Will axe slaps and bounties be combined ie. 1 bounty = 67 axe slaps?
Are Guild Wars (1) guild members exempt from this?
Can the protected player still attack their tormentor whilst protected (after all they will be 1,000 attacks / 15 bounties behind just to even the score)?
Why is the number of attacks/bounties the same for all levels? At my level I cannot see anybody able to do 1,000 attacks in 24 hours.
When I attack someone who is at full health I can do 6 maybe 7 attacks before they end up in hospital. Once there they will typically take at least an hour before they recover enough for even a single attack.
Even if the were obliging enough to heal each time and not attack back. At a this rate it would take 142 heals to reach this target in 24 hours on the rivals list. The boredom would be unbelievable. Surely a sliding scale would be better.
Last edited: Dec 10, 2013