Raid is nice for leveling. But hard for trigger fingers. I suggest you change the sliders for bosses in general. Attack slider 1: 1 - 4 changes to 1 - 10 Attack slider 2: 5 - 20 changes to 20 - 100 Defense slider: fixed 20 changes to variable 20 - 100 this way all can set slider the way they want .. And hard hitter can avoid pain in fingers !!!!
It would cancel out the revenue of purchasing energy, so good luck on that LOL. Its also is already way to fast to level off them as of now, pass on this idea.
I think that these changes are not necessary and not important at all. But, for regular players, I'm sure some of them might use an auto clicker if their fingers hurt too much LOL.
Why not just make it an entry box and you can manually type in how much stamina/energy you want to use. Then the game would just execute one massive attack (or whatever action). In just a couple of clicks you would be done playing and then move on to the rest of your day. For those who are deaf to sarcasm the above is not a serious suggestion.
Your idea sounds ideal and with that, we can log on for one minute and enjoy the rest of our day. But, Kano won't do that because they want us to spend more time rather than less time on the game.
dont think it needs to change unless the damage would scale up with the attacks to balance things out. then if damage scales that would be a even bigger problem because that would be a 4x base damage we take now. meaning that people would suicide raids way more frequently whether they mean to or not it would happen. upping stam amount you can attack with would completely revamp the way raids work and kano would have to do alot of work figuring everything out to get them balanced again.
The only slider that needs adding is a heal slider for guild wars, the attack sliders are fine the way they are