I like it..... straight to the point with no nonsense. ;-) I am still waiting for some changes. But I am not sure RAIDS being a failure in Kong LCN will have much of an impact on Kano since they are probably making them a lot of money on other platforms.
I still like the raids but I'm not looking to join every raid I can find. I only join some from my synd and then by invite from those who I know recruit their raids well.
the euphoria is slowed down. many ppl used raids to level up fast but they become weak leveling fast. i only do raids from my syndicate and open one myself. now ppl started joining only limited number of raids per season. its takes too much fp.
I'm aware. Not entirely sure why you're disagreeing with me and then saying something irrelevant that I agree with as justification. Are you suggesting they are permanently weak for levelling quickly? Not if they eat high level bosses with the masses of stamina they accrue... Higher SPs in attack and defence don't hurt either.
yup totally agree with u. but its pointless going high level and cant even beat players around your level n lower that is not a good thing.
Mitch? Any news on a solution towars tier 1 alt raid party killers / raid party players leaving raid party in deep red
A possible solution could be adjusting the tiers levels. Someone mentioned before, that a min. level of 250 or something could do the job. I don't see why not. Getting an alt to that level without raids is hell of a work, so that could stop people from doing that. I hope.
Sadly, if you created two alts and made them level together, it should not take more than a couple of days, and then you can ruin a lot of raids, before someone bans you
I have discussed this with the developers and we will not be implementing anything on our end for players who are leaving the Raid Party's health in the red during the event. We offer many tools to help out with troublesome players (such as benching, or invite codes) and we will be implementing an adjustment to the wipe message for next time around so players cannot duplicate it to trick the Party into thinking they have wiped the Raid more times than the game permits. I can see if we can add a bar to the Raid page view that displays Party health before you enter the Boss to attack it.