I have said before and I'll say it again, the rewards between common and superior are not dropping as they really should be. I just collected on a raid where I was number 4 in damage and number 4 in healing with over 10,000 total actions. I was number 5 in Total actions. I believe with as much energy and stamina put into this raid and including my placements, I should have gotten a superior reward. I didn't. I got a common one.
"The Nagi Queen was defeated in 19:13:16, you dealt 24546300 damage in 6085 attacks and healed the raid for 1214998 life in 4740 heals. Based on these results you have been rewarded with the following:
Snake Venom
150 Attack
203 Defense
Owned: 1
Equip
10431830 coins
101645 XP"
I realize this is supposed to be a random reward drop. I don't like random reward drops of these raids. I think it should be based on actual actions.
I realize too that a part of my "reward" is the number of levels I obtained on this raid. I don't quite see levels obtained as a bonus. I used Favor Points in order to help get this raid killed off before time ran out on it. I had already put in a good number of attacks and heals on this raid. It got down to 5 hours left and I had to hit it even harder because there was a good number of people who put in only 2,000 total actions and 12 people who hit less than 3,000 total actions.
I'm not trying to tell people they can't hit only 2,000 total actions. What I'm trying to tell Kano is that those who are doing a higher amount of total actions should not get common rewards for their efforts.
I normally try to put in what would be considered a good amount of total actions on a raid. So far in rewards I have gotten 9 common items and 3 superior. I'd still like to see the rewards changed to where it isn't a "chance" "random" reward.
"Raid Boss Rewards
Defeat the raid boss for a chance at these unique rewards! (You must contribute 2000 actions to become elegible, with 1000 of those being healing actions)"
psst... you guys spelled eligible incorrectly.
Last edited: Dec 14, 2015