PC and cage matching

Discussion in 'Ideas' started by Kirsten, Mar 26, 2015.

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  1. DeathMo the Drifter

    DeathMo the Drifter Active Member

    Tha
    Thank you. Thats a good start :) :)
     
    Kirsten likes this.
  2. Marc14

    Marc14 Active Member

    That's indeed a start but I also wish it was the end. I really hope cagematching is kept like it is. Nobody here seems to care about losing some cage matches, still they want them out of the game, makes no sense.
     
  3. Old Salt

    Old Salt Well-Known Member

    I'm tired of these part-time players who just come on to cagematch and then disappear into the hospital. There are high levels doing this now because they are too damn weak to do anything else from the raids. Cagematching is just becoming a crutch for them. It's way past time to eliminate it for higher levels. That's why it should be closed out for a player once all the achievements for it have been reached. None of the other KANO games has it and for good reason. None of them want it. I don't know why PC should be the only one that continues to have to deal with it.
     
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  4. Kirsten

    Kirsten Well-Known Member

    Caging is just another loophole anyone over level 8 k still caging need a reality check
     
    Tony Montana likes this.
  5. Old Salt

    Old Salt Well-Known Member

    Anything new on this Mitch? I wouldn't mind being attacked everyday by someone that hides. It happens. But to be caged by people everyday who then hide in the hospital, essentially using a baby pirate feature just to be annoying is too much. Please get the devs to end this feature for people that have gotten all of the achievements from it. I have pirates now way above me in levels from the raids who are doing this. It's an embarrassment in a fighting game. Bring them out of hiding.
     
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  6. George Burd

    George Burd Well-Known Member

    Cagematches Won: 1,649 Cagematches Lost: 4,324
    Cagematch Kills: 8 thats a achieve lol those kills are hard to get lmao
     
  7. Tony Montana

    Tony Montana Well-Known Member

    well said, I agree
     
  8. Darth Vader

    Darth Vader Active Member

    Cagematch sorry but this is the biggest stupidity ever created in KANO game and my reason to stop play PC
     
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  9. Old Salt

    Old Salt Well-Known Member

    It is. Especially when you get above a certain level and all you are doing is cagematching people and hiding. These people are not playing the game they are hanging around on the outskirts of it. I would hope that the devs would see that and end the cagematching option for a player once he or she has received all of the achievements.
     
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  10. Kirsten

    Kirsten Well-Known Member

    The devs are not on the same wave length as the players
     
    Old Salt likes this.
  11. mi7ch

    mi7ch Administrator

    I've been asking about this fairly regularly and seeing if I can get an answer one way or the other. So far removing the achievements as a requirement to progress in PC has been the only step. No other movement on anything else. I'll keep asking. Sorry folks! :(
     
  12. Old Salt

    Old Salt Well-Known Member

    I believe you are Mitch but not forcing people to cage to earn required achievements is kind of an acknowledgement by the devs that caging isn't all that important to the game. So what is the hold up then with them about removing cagematching as a feature once all the cagematching achievements have been earned so higher levels don't hide behind them? Isn't the whole point of this game to fight? Or is it to cage? Since they limited people to only 50 cages a day years ago it seems to me that cagematching is a bit like an appendix. No longer needed. I still can see it being useful to baby pirates and minnows, but c'mon, you have level 10,000 plus pirate doing it exclusively, substituting it for fighting. What don't the devs see wrong with this picture?
     
    Last edited: Aug 11, 2015
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  13. mi7ch

    mi7ch Administrator

    Removing the achievements as requirement for progression was more of a concession for the iOS app because Cagematching isn't available as a feature on the mobile version as opposed to a greater comment on Caging itself, if that makes sense.
    :)

    The developers are sympathetic to the concerns, which is why Caging is limited to 50 a day against a specific Pirate with rewards disappearing after 25. On the other hand, there are the people who appreciate caging as a feature, as there are several Skill Points to earn from doing it.

    It has been suggested by the developers that once the final achievement is earned then the ability to actively cage someone would be removed, however you could still be caged (as there are others earning the achievements).
     
  14. Kirsten

    Kirsten Well-Known Member

    That sounds like a good compromise and very much what we are asking for. We understand that there are achievements and would not want anyone to miss out on that.
     
    Old Salt likes this.
  15. Jon Ward

    Jon Ward Well-Known Member

    Mi7ch the majority of cagers have already recieved their achievements at lower levels in games. So as i have suggested and been the one suggesting that the button gets locked again once your achievements are completed this wouild be acceptable knowing there are others out there who can cage. But as we have said majority of us earned our achievements for caging within the first hundred levels once you were able to unlock that feature.
     
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  16. Old Salt

    Old Salt Well-Known Member

    Yes that's not an issue. If someone hasn't earned all the achievements than cagematching would still be available to them.
     
    bighoof likes this.
  17. Mabest

    Mabest Well-Known Member

    Mi7ch - people should have all their caging achievements done by around level 5,000 at least. To me, that's when they need to be cut off. Once you get them, no more caging. It isn't that the people using the caging are lower levels. This has been discussed over and over again that it is the higher levels who have run up their pirate in levels with the raid bosses, are not strong for their newer levels except in skill points placement and are now using them exclusively. Just as it was before, a cager doesn't need defense. They go all attack and generally hit and hide.
    There shouldn't need to be a compromise by Kano. It needs to be a flat out, get your caging achievements by a certain level, or you lose out on them. End of story here.
     
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  18. Applejack

    Applejack Active Member

    i don't know if we want to go down the road of earning achievements by a certain level or you lose the ability to get them, i like the idea of turning off the caging option whenever you get all of those achievements, whenever that might be.
     
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  19. Kirsten

    Kirsten Well-Known Member

    Bottom line once achievements are
    Made and they have full clan bye bye caging
     
  20. greatM

    greatM Active Member

    I'm going to play devil's advocate, on this debate, I only use cage to adjust target health for the kill shot.

    I could adjust loadout to achieve the same result,but that can take time if not preset for the player that is at best being annoying.

    If a player uses cage as a way to annoy someone, or many, there is ways to deal with them.

    at least it is just a option in the game. For a fair free player.

    Not wanting to go to far off topic; there are far worse ( as some have posted ) loop holes where players have uses another account *mates* or alts, to gain massive kills count from the other account suicides.


    What amassed me was, when it was so obvious this was happening we got a new ach in PC for kills.


    It seem to me that removing cage achieves is less about a fair free players gaining achievements from annoying playing style, than stopping player using loop holes to gain massive advantage.

    Why would Kano add an achievement ( that so obviously helps players that chose to use loopholes from questionable acts), but remove the achievment from an option that is used by free fair players as an alternative to the conversional way of playing?

    Especially when the player with the top kills in PC openly admits to having 12 *mates* helping him with just 2 of those *mates* suicideing well over 2k times (not counting the others that helped )
    Noting that After it was pointed out in WC that there was not enough players in the game to get that may kills legitimately, he turned to at least one of them setting up pw kills on low level inactive accounts to get even more kills.
     
    Last edited: Aug 11, 2015
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