mi7ch you Probably understand why I am furious it no longer the way for quick levelin as had the first raid bosses
The original Raid Boss had a few exploits related to entering repeated leveling loops. While this version of the Raid Boss is still quite good for gaining XP, we adjusted some aspects of it so that it could no longer be exploited in that manner.
And I thought that it was some big secret lolol really love first raid bosses will remain as a good memory (the best thing everything making from KANO )
The energy drops are next to none existent. Whats going on. Just had to spend 20 fp's (6000 energy) on energy just to do a couple of levels. It should certainly be giving lots more back than that!!
So far, so good, that is my opinion. -- I miss the high energy payout, but I do understand why that was removed so that folks would not continually kill and "farm" a boss.
I see that there is a new achievement for this new boss. How about the players who could not help at the Cave Dragon? They will never be able to do that achievement or the Cave Dragon will be back later?
Unable to join the Raid Boss .... Mitch you are in D's Boss and I can't even leave a comment in there let alone attack the Boss
over 2000 energy & 3000 stms got 2 levels, but not a SINGLE energy drop!!!!-- not even gunna bother opening my own!! just helping out others!
We'd be happy to take a look at the boss that's causing the issue, if you could provide me with a link to it.
No, the Cave Dragon will come back with all of the changes that the feature has received since. I have only one question-Why you put those bad changes as players do not like them???
Once it is a strategic game (we waste our stamina for what we like) let both raid bosses be there as Cave raid be in its original form and players have a choice .