TGIF! Here’s your development news round-up for the past week! Player Bans June 26 - August 1 As a reminder, the following numbers are permanently frozen accounts, and don't count temporary freezes. FB: 1 Kong/Armor: 5 The majority of permanently frozen accounts are frozen for being a shared or alternate account. This is something we actively investigate, and we appreciate players reporting suspicious accounts to us. If you have any questions or comments about a frozen account, please direct them through Support as the Forums are not the place to discuss account freezes, because of the sensitive account information involved. New Limited Items! A new week means new Limited Items! Here’s what’s up for grabs: August Weekend Calendar! Heat things up with the Sizzlin' Summer Calendar! This Calendar started this morning at 10:00 am PDT and finishes up on August 11 at 10:00 am PDT. Support Report Support Report with your favorite burrowing nocturnal mammal and Answerpreneur, Aardvark! Happy Friday! We've had some tickets in from daily players who were having some trouble getting credit towards their Daily Rewards. We've recently updated that way the Daily Play counter works, tidying up the activity checks and adding in some additional ones to take care of any odd cases slipping through. We also had a message a while back from someone who seemed to feel that Income should not be described as "hourly" since most players have class or achievement bonuses that allow them to collect on cycles shorter than 60 minutes. I would like to offer apologies to anyone who found this confusing and have spoken to the devs about correcting this distressing issue. Cheers Aardvark needs to find her clippers and wonders how the heck people with long fingernails can perform even the most basic functions Terrible Joke of the Week Here's your lame joke of the week! What's a spider's favorite kind of fast food? Spoiler French flies! Reveal for hilarity! That's it for TGIF this week, everybody! Thanks for reading, and have an excellent weekend! Play Now! Facebook Canvas: https://apps.facebook.com/zombieslayer/?fb_source=appcenter&fb_appcenter=1 Facebook Connect: http://www.kanoplay.com/zombieslayer?game_server=server_1 Kano Play Server 2: http://www.kanoplay.com/zombieslayer?game_server=server_2 Kongregate: http://www.kongregate.com/games/kanoapps/zombie-slayer Armor Games: http://armorgames.com/zombie-slayer-game/14869
I would have to express that the requirement to level up within 24 hours doesnt fit very well. Personally Ive had issues where I died too much, played all damned day and couldnt level up.
I have issues with this as well. I am a very active, daily player, have been so for 1536 days. However, unless there is a mini calender or arena, I have a very hard time leveling. I die a lot, I think I have the most deaths in ZS FB. I am not an energy player and not built to level. I play daily but don't always level daily. Don't punish your fighters whom are your most active. Your fighters and hunters are the ones on and playing all day.
Are you talking about the requirement for the Daily Reward? That's why there are now three criteria to fulfill the "check" for a day: http://forums.kanoapps.com/threads/manual-collection-of-daily-rewards-implemented.13540/ If you have any suggestions for other potential criteria, please let us know.
Yes, Im saying the requirement to level is not fair. The players the find it difficult to level up are the ones that need the daily reward most! I suppose I can forward my feedback there.
OK, but that's only one of three criteria necessary, you only need to accomplish *ONE* of the three things to complete a "day". Simply logging into the game is enough to check off a "day" and earn your daily reward, the additional checks are just in case the game doesn't register you logging in so you have an alternative way of earning the reward for that day.