Due to the overwhelmin abuse of both achievements, leaderboards and lower levels, I would like to request some dialogue on players having a protected status if outside a "Honorable" range. Since the necessary framework is already written for the honorable achievements, it could be applied across the board. whoa! calm down and please hear me out. This in turn would stop the "alt" lvl 500 that hasnt played in 6 months from popping up and bountying that lvl 20k, it would also slow down the "my best friend" dieing on someone 500 times a day, to get the battlekills, it could stop the twisted individuals that bounty a lower level 12 times a day and let them reset so they dont get a protection button, (btw this is even more perverted when you have myltiple people taking turns) this may not be as problematic on servers with thousands of people, but it could be test phased on armor/kongregate much as the arena was to troubleshoot. This system could allow a broad spectrum of battle and help eliminate loss of players who become frustrated because they simply cannot compete once they reach lvl 300. I believe I have given this a fair amount of thought and represented it to its core purpose, please give it a fair read and I am gladly open to discussion.