Please explain. I don't understand how when you really crush someone and you lose this. Is this algebra or trigonometry or just plain stupid.
the last option. it doesn't really matter, though. it only makes a difference if you close in fight stats and have around the same size mob.
I know that it can sometimes be annoying to win one fight by 7% and then lose the next by 5% but I think it makes the game a little more interesting and challenging. Although, if it always the exact same every fight and there was no variation, it would make it much easier to dial in a leveling partner for the best exp per fight and know immediately where you stood compared to another opponent with one attack rather than 5 or 6. LOL I never have been able to figure out how they come up with the formula for attacks both on bosses and players, but then I am not a math whiz nor have I spent too much time really trying to figure it out.